I just finished making a base for one of my mounts for the Caprice faction in Heavy Gear, and realised I hadn’t uploaded any photos of the previous mounts I’d done. So here they are!
First, here’s the chap whose base I just finished. It’s a Bashan recon mount, and I have to say I’m really pleased with how the base turned out. My Caprice forces have cityscape bases, which I’ve designed to fit with the Dropzone Commander cityscape terrain I use for a lot of my Heavy Gear games. On this one I decided to use a model tree I got from eBay to add some extra detail. The model itself is waiting for a few little extra details, like the shading on the canopy and some extra colouring on the legs, but it’s pretty close to done.
I’ve been doing some more painting for my Southern Republican honour guard. Now in the backstory the honour guard was made up of Fer de Lances, Gilas, and the occasional King Cobra. But with the Legion Republique becoming a legitimate military unit prior to the Second War for Terra Nova, they would clearly need to bolster their numbers with other gears. I’ve found mention of the Sidewinder being very popular, probably because of its similarity to the Fer de Lance, but also because it was made during the pilot-safety era of gear construction.
This is something it has in common with the much more recent Diamondback design and I figured my SRA honour guard would be more than happy to field some. The only issue is the Diamondback is a little plain looking, having no ‘ears’ or crests for me to paint white. So I decided to spruce it up a bit with some 3rd party crests!
For a while I’ve been working on some Napoleonic minis in between other projects, and I’ve just finished my first unit! Since British infantry regiments were named after counties, I decided it would be nice to do one for each of the four historic English counties I’ve lived in. This week I’m visiting my parents in the (historical) West Riding of Yorkshire, so it seemed appropriate to finish off my 33rd (West Riding) regiment:
Over the last few years I have suffered from clinical depression. For a while it was very severe and it was difficult to do any of the things I would normally enjoy. During this period one of the things that helped me cope was taking up painting miniatures, something I hadn’t done since I was a pre-teen. The active but somewhat mindless state I could get in while painting helped me to relax a bit and even if I wasn’t capable of enjoying myself, I felt like I was doing something I had been meaning to do for years and at least being a little creative.
Sometimes it was too hard to do any painting and I have to thank my best friend Olaf, co-author of this blog, for always encouraging me and reminding me that it helped.
I’m doing a lot better these days than I was then, but I still find I succumb to “painter’s block” for long periods – I feel unable to actually start painting, even though I keep making plans to do so. “This weekend I’ll definitely get my paints out of the box” I’d say, then find some reason not to. I’m fond of telling people “try doing something for 5 minutes and then letting yourself stop if you want”. It’s good advice for overcoming mental blocks, but it’s also very hard advice to follow sometimes.
Anyway yesterday I overcame the block and actually painted a miniature, the fancypants Fer de Lance of the Southern Republic, from Heavy Gear Blitz by Dream Pod 9. If history is any guide then I’ll probably paint several more in the coming weeks/months, and it will be as therapeutic as it always has been.
Been painting up another obsolete old model for my mercenary compagnie in Heavy Gear Blitz. This time it’s the Rattlesnake which was an early strike gear, faster and lighter than a Jager and, crucially, armed with a medium rocket pack (MRP) rather than the light rocket pack of similar cheap gears (or even the Black Mamba strike gear!).
The Rattlesnake doesn’t have any stats in the Living Rule Book, but I will be posting stats up on the blog so others can add it to their game.
I’m pretty happy with how he came out. I think it’s clear my painting style is slowly moving toward higher contrast models with more variation in shade, but more gradual transitions
Here’s my most recent completed model, the Chargeur Engineering Gear for NuCoal. I really like all the engineering models in the game, and I’m planning to eventually build a squad with one of each type for my NuCoal force. I’m fairly pleased with the base, which has the gear either clearing debris, building an impromptu roadblock, or shifting supplies around or the edge of a road through the badlands. I’m also very happy with the canopy, which was my first attempt at painting this kind of effect.
I’ve been doing some more painting, this time of an old Tactical era King Cobra model I got super, super cheap from well known French gaming site Ludik Bazar. Now the model itself I would consider quite a bit worse than the excellent modern Blitz era metal King Cobra – the key differences are that the pose is very static, the weapons are smaller, there’s a little less detail, the stylised look of the Heavy Gear illustrations aren’t really captured, the shoulder rocket pack is different/worse, the hands are normal sized rather than the massive an iconic manipulators, the artillery rocket system is missing entirely, and there are no ears at all!
Still for the price they were a bargain and with some modifications (modded artillery rockets, newer mortar, modified cut down rotary cannon, a pair of old tac era knife blades stuck on as ears and a few other minor changes) I think the model ended up looking pretty good.
Here he is without his weapons (both hands are magnetised). Click on for plenty more pics.