Commentary on the new Heavy Gear Blitz rules update (beta)

In October, Dream Pod 9 announced a series of beta changes to the current ruleset for Heavy Gear Blitz. There’s been a bunch of discussion on it at the DP9 forums, and we wanted to collect our thoughts on it into a single place. Overall we’re not in favour of the majority of the changes, although there are some we think are a good idea. With a lot of the others we either feel that they make things more complicated or less interesting, or simply don’t understand the reasoning behind them. We go into (a lot!) more detail on each change below, though we’ve only discussed changes to the rules and traits themselves and not the individual models’ stats as this post was already long enough.

Even though a lot of the below is fairly critical, we’re writing it in a spirit of constructive criticism – we both love the game Heavy Gear Blitz and want its rules to continue to improve as much as possible.

Links for context

Blog post by Dave McLeod introducing the update

Heavy Gear Blitz October 2017 LRB update (Mk2) (Beta)

Official Errata to above update on the DP9 forum

Note: this post was written jointly by both Duck Brothers, although it’s written using the singular pronoun like we’re some sort of reverse monarch.

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