Heavy Gear Drake Gearstrider – Variants

I saw someone on one of the Heavy Gear Facebook groups ask about how to assemble the variants for the Southern Drake Gearstrider and since I have mine magnetised so it can be any variant, I offered to take some pictures. Here they are:

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Here’s the Drake with nothing magnetised attached, and with the magnetised components laid out. They are a HRC, linked HRL, linked MLC, HGL, HBZ, linked MRP, and MABM.

More pictures after the jump.

Continue reading “Heavy Gear Drake Gearstrider – Variants”

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Heavy Gear Blitz – the Brigand Rules V2 release

Hello duckfans and gearheads. After an extended period of pondering, fiddling, and testing, we are now ready to present to you our version 2 release of the Brigand Rules, our fan ruleset for Heavy Gear Blitz.

For those who don’t know: we had increasingly found ourselves unsatisfied the the direction and overall quality of the official Living Rule Book version of Heavy Gear Blitz and decided to take what we felt was good from that ruleset, throw out what was bad, and generally rewrite everything to be an easier read and a smoother playing experience.

Anyway, you can download the Brigand V2 manual in PDF form here and there is a full changelog covering the move from V1 to V2, along with reasons for every change, available here.

The wonderful Samuli Aura has agreed to update the Brigand model stats in Gear Grinder so expect to see those very shortly.

For those who don’t use Gear Grinder we also have a small menu of HTML model list options:

If you decide to give our rules a try we’d love to hear what you think of them so please feel free to comment! Alternately, you can email us at brigandrules@mail.com

 

Warlord Games’ Ghar Walker, a scale agnostic treat

Just a quick post to throw up some photos of the Ghar Walker from Warlord Games I just assembled. Warlord are having a summer stock clearance and I bought six sprues of Ghar Walker and a couple of other bits (including a couple if interesting board games I might post about later) for very, very cheap. Only a pound each and they really are excellent quality – more importantly they are very much scale agnostic. Although they are designed for the Beyond the Gates of Antares 28mm scale combat game, as you’ll see they happily fit in anything from 6mm up really.

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An Assembled Ghar Assault Walker next to a 15mm, 12mm, 10mm, and 6mm troop
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Next to a standard Jager trooper gear from Heavy Gear Blitz (1/144 or 12mm scale)

 

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Next to a Spitting Cobra heavy fire support gear from Heavy Gear Blitz. As you can see, the Ghar Walker would be a pretty heavy duty vehicle at 12mm scale, which is where I intend to use it

 

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Each Walker comes with a choice of three heads, which is cool. They’re quite like the ‘squids’ in the Matrix films, among other aesthetic influences. They certainly look quite alien

 

 

 

Heavy Gear Blitz – the Brigand Rules V1!

Note: the most recent version of these rules is now available here.

Today Bacon and I have an exciting announcement for you, duckfans: we’ve just released our fan-made rules for Heavy Gear Blitz! We previously posted about our feelings on the way the official rules were heading, and we decided around that time that we would go through the rules and make some of the changes we’d been advocating for ourselves. It ended up as a much bigger project than we anticipated, and we’ve now rewritten the entire manual and the unit lists.

You can download our manual in PDF form here.

Our list of model stats and costs will be online within the next few days as we have some formatting things to sort out. We’ll also be having them added to Gear Grinder (thanks to Samuli Aura for agreeing to that!) so people can use it to build forces.

If you decide to give our rules a try we’d love to hear what you think of them so please feel free to comment! Alternately, you can email us at brigandrules@mail.com

In the future we want to provide some guidelines for extending this ruleset out to e.g. 15mm Sci Fi or other non Heavy Gear Blitz settings. We are personally going to use these rules for 6mm Warhammer 40k (Epic) games at some point.

 

This week’s loot

Hey all

Just wanted to show off some bits that arrived in the post today.

One order from Russian site Klukva Miniatures, which has really impressed me. I went with the Demon Warrior, Bloody Vampire, and Soul Vampire all in 35mm scale. You may recognise them from their respective games Kingdom Under Fire, Legacy of Kain, and Soul Reaver.

They came packed in a lovely little lasercut box and nicely padded with cotton wool. The detail on the miniatures is superb and they’ve gone through some seriously good QA too – virtually no mold lines or defects of any kind, which is rare for resin miniatures, especially of this level of detail.

Pics and more after the jump.

Continue reading “This week’s loot”

Heavy Gear Chasseur Squad

 

Hi everyone. I recently decided to paint some more Heavy Gear models – it had been a while since I did any as a lot of my hobby time has been going on our fan rewrite of the Heavy Gear Blitz Living Rulebook (which is almost ready for release!). I realised I’d never actually painted any ordinary trooper Gears – the basic Hunter, Jager or Chasseur that are meant to be the staple of each Terra Novan force. So to rectify that, here’s a squad of NuCoal Chasseurs.

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Chasseur Commander, Flechette variant

Continue reading “Heavy Gear Chasseur Squad”

Messing about with some barricades

Just a quick post to share a couple of pictures of some concrete barricades/walls I’ve been working on to use in Heavy Gear Blitz. These are mainly for infantry to hunker behind, but they can also slow gears down a bit and add to the scenery in an urban or industrial map.

The barricades are from White Dragon Miniatures. For a low price you get good quality resin casts and 19 pieces, so definitely recommend these to anyone in the UK. They’re intended for 15mm but there’s nothing on them to indicate their scale so they can happily be used for 12mm, 10mm, or even 6mm. Very little work was needed to prep them, but I didn’t care about minor imperfections anyway. I added a little bit of battle damage myself with some drills and sculpting tools, gave them a quick prime and drybrushing, then quickly scrawled some graffiti on there. Doing neat or quality work is never really a focus for me when I’m doing scenery, because I feel as long as it gives the impression of urban walls at a glance it’s fine. I’d rather spend time working with the actual minis all things considered : ]

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Die Earthers! No-one likes the CEF scum
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The ‘EASY’ tag was an attempt to imitate actual graffiti a little more closely. I’ll probably do some bubble written tags on another bit of wall in the future