Heavy Gear Spotlight – Spartan

About Heavy Gear Spotlight

hgb-spotlight-Spartan

Code Name: Spartan

Faction: Peace River

Manufacturer: Paxton

Height: 4.7 meters

Weight: 7,330 kg


Baconradar’s Summary: A reliable heavy paratrooper offering strong weapons to airdrop groups

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Heavy Gear Spotlight – Razorback

About Heavy Gear Spotlight

HGB-spotlight-razorback

Code Name: Razorback

Faction: The North

Manufacturer: Northco

Height: 4.7 meters

Weight: 8,134 kg


Baconradar’s Summary: A tough, flexible ground pounder, badly overshadowed by better choices

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Heavy Gear Spotlight – BF2-21

About Heavy Gear Spotlight

hgb-spotlight-bf2-21

Code Name: BF2-21

Faction: CEF

Manufacturer: Colonial Expeditionary Force

Height: 4.6 meters

Weight: 5,950 kg


Baconradar’s Summary: Highly mobile sniper with great variants and a cheaper little brother

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Heavy Gear Spotlight – Jackal

About Heavy Gear Spotlight

hgb-spotlight-Jackal

Code Name: Jackal

Faction: Peace River

Manufacturer: Paxton

Height: 4.2 meters

Weight: 5,930 kg


Baconradar’s Summary: Cheap, offensively versatile, but fragile paratrooper gear

 

Note: The Jackal is currently unreleased, but you can see a preview of the model, which will be pewter, here: http://www.dp9.com/content/new-jackal-3d-model-preview

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Heavy Gear Spotlight – Klemm

About Heavy Gear Spotlight

HGB-spotlight-Klemm

Code Name: Klemm

Faction: The North

Manufacturer: Norlight Industries

Height: 2.5 meters

Weight: 25,650 kg


Baconradar’s Summary: A super tough little support tank with two great variants

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Heavy Gear Spotlight – King Cobra

About Heavy Gear Spotlight

HGB-spotlight-KingCobra

Code Name: King Cobra

Faction: South

Manufacturer: Territorial Arms Skunk Works

Height: 5.2 meters

Weight: 10,120 kg


Baconradar’s Summary: An elite and versatile anti-gear weapons platform which excels in two roles

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Heavy Gear Blitz – A Guide to Forward Observation – Part Two

This is a continuation of the first in a series of guides on various mechanics in the game Heavy Gear Blitz by Dream Pod 9. This is the second part of the guide on Forward Observation – perhaps the least understood mechanic in the game. If you haven’t already, I strongly recommend you read the first part.

This part gives four examples of Forward Observation, starting with a very detailed typical example, then giving three more brief examples.

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